![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Rear Admiral
![]() |
![]() ![]()
__________________
![]() |
![]() |
![]() |
![]() |
#2 |
Grey Wolf
![]() Join Date: Jun 2006
Location: Keighley UK
Posts: 938
Downloads: 78
Uploads: 0
|
![]()
yeah bloody mines, not a good idea to pop one of those lol or go through the channel i avoid it like the plague, is there any way to detect mines? if not and you have external view disabled how the hell do you survive??
|
![]() |
![]() |
![]() |
#3 | |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
Posts: 4,224
Downloads: 14
Uploads: 0
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#4 |
Ace of the Deep
![]() Join Date: Oct 2005
Location: BA 72
Posts: 1,092
Downloads: 43
Uploads: 0
|
![]()
Mines tend to cause characteristic damage: they kill both your radio and sonar men, and turn that compartment red. They also tend to burn up the conning tower. And you hit them when you are running at PD within a reasonable distance of shore.
Kb |
![]() |
![]() |
![]() |
#5 |
Chief
![]() Join Date: Feb 2001
Posts: 319
Downloads: 0
Uploads: 0
|
![]()
From personal experience; mines can also be hit while running at 8 kts on the surface. Killed my sonar operator and wounded one of the watch crew, damaged the radio room and the bridge. All were repairable.
zz |
![]() |
![]() |
![]() |
#6 |
The Old Man
![]() Join Date: Apr 2005
Location: Oldham, Lancs,England
Posts: 1,312
Downloads: 82
Uploads: 0
|
![]()
Buckets full just open the "Campaign.scr"in mission editor and you will see what i mean.
|
![]() |
![]() |
![]() |
#7 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
Also, looking at your crew management, you have 7 men in the bow torpedo room, but your forward crew compartment is almost completely flooded! You did have the DC team working, which was good, but every man you can get in there helping the DC is good, and will help the repair.
(DC in this instance, is Damage Control) |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|