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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,487
Downloads: 878
Uploads: 0
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![]() ![]() Last edited by Anvar1061; 07-30-21 at 07:41 AM. |
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#2 |
Soundman
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Hello all,
I would like to make clear that I am not replacing the Attack Map on DGUI. I am making a separate GUI for those like me who do not like the Attack Map. Personally, I find it unrealistic and not immersive, it also gives way too much information. So, the whole point of this new project is getting rid of it. With respect to the possibility of including this TDC in DGUI, SH3 does not have the same functionality as SH4 or SH5. A draggable TDC has been made but it is much slower dragging it on top of the screen and back again than just pressing 2 keys. Also, some of the TDC functionality is hardcoded to the Attack Map page. Particularly, the TDC on/off button that works with problems outside of it and the numbers on the Torpedo Selection Switch that do not work at all. Having said all that, I know that many people like the Attack Map and DGUI will continue to have it. Regards, Diego Last edited by diego_gut; 07-30-21 at 09:19 PM. |
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#3 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,487
Downloads: 878
Uploads: 0
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Thanks for the explanation anyway! You left us the choice.
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#4 | |
Sea Lord
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I just installed on GwR21 it seems to work I am trying this evening ... -suggestion delete the clock at the top left that I find useless since the time is displayed at the bottom right then in the uboat at the navigation table .. when do you think again thank you for the work done here .... ![]() |
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