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Old 07-13-21, 01:14 AM   #1
SirJohn
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Oh I didn't know that this was actually due to the mod, but thank you for clarification.

I understand, that there might be a purpose behind the function to let it explode let's say at waypoint 2 although there are waypoints 3 and 4 coming after that, but to be honest: it doesn't make any sense.

Anyhow.

I thought RA would be something like "community's finest mod/patch" and installed it right away. Well reading helps...as this forum does.

Thanks again.

Might try LWAMI, too, as you FPSchazly recommend it...but first need to find out the differences and features

o7
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Old 07-16-21, 06:57 PM   #2
Kapitan
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If you think playing in a submarine is hard try playing the FFG or DDG

Theres loads of info out there and a couple of groups on discord that play regularly and these groups can help you plus not to mention it is great fun !
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Old 07-18-21, 08:42 AM   #3
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Quote:
Originally Posted by SirJohn View Post
...
Anyhow.

I thought RA would be something like "community's finest mod/patch" and installed it right away. Well reading helps...as this forum does.
...
It's the latest and currently still worked on I guess. But seems to significantly change the user interface to model other playable classes. And does change the doctrine scripts more than LWAMI does over stock DW. It adds more complexity to the game, so will be harder to learn I guess. But if you start with stock DW or LWAMI then you have to unlearn some things if you play the others. But that is modding rules of the trade, as always.

Don't forget mods usually come with their own documentation on what they changed over stock DW.
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