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Old 04-29-21, 11:29 AM   #1
KaleunMarco
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Originally Posted by DeathOrGlory View Post
Just wondering how to get toggle off the dials so I can get access to the secondary flak gun in the crew management page?

I know that it said a while back to "just hit NumPad + Del (suppr) to hide the HUD." but I'm not sure exactly which keys this is referring to! I'm pretty bad at this stuff, thanks for your patience!
are you playing the play using a regular keyboard (101 keys) or a laptop with a reduced size keyboard?

on a regular keyboard, the Numpad "." or Del key will toggle the bottom HUD items on/off such that you can get crew into and out of the flak gun position.

on a laptop keyboard....it would depend on the manufacturer. no, i am not being difficult. in my experience, Lenovo, Dell, Microsoft, HP all have different methods for emulating the Numpad functionality. you will need to determine how your particular laptop allows you to access the Numpad and then execute the "."/Del key.

hope this helps.

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Old 04-29-21, 11:51 AM   #2
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Another point to keep in mind is that Fifi wrote the updated OM DW mod for 1920x1080 resolution, and using a different setting will "block" certain aspects of the display, or not have them show on-screen at all. It is understandable, of course, if you have to run some other resolution, but that is the way the mod was built.
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Old 04-30-21, 05:03 AM   #3
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Thank you all! I got it working!

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Old 05-04-21, 11:42 AM   #4
Mad Mardigan
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Thank you all! I got it working!

Ahoy, DeathOrGlory...

Sorry for the late reply, have had a lot on My plate, here of late.

Glad that you got things... dare I say it... Oh, what the heck, 'ship shape'.

But, in all seriousness, am glad you were bud.

Gute jagd, ihr Himmelhunde.!

M. M.

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Old 05-06-21, 10:40 PM   #5
qastokes
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Default Switch Uboat Type Mid Campaign

I see the sub change after sinking enough tonnage, but I'm wondering if the sub type II VII IX changes in a campaign or if the whole playthru is a single sub type, with minor upgrades to version?

Went from IIB to IIC wondering if its gonna be IID next and the no new subs, or if it will go to VII (or IX) at some point.

Thanks
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Old 05-06-21, 11:17 PM   #6
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Generally, DW is like the original OM in this regard. You upgraded from a IIB to a C model because the B was "retired". Likewise, if you are at a location where a D will be available at the time the C is retired, you might step into the D. If the D isn't available, then the next higher boat, such as a VIIC, or whatever might be available. If no boat is available, then you are retired. Exceptions are when the "modern" submarines get close to being available. OM and DW are both set-up with only the XVIII, XX! and XXIII being "true" upgrades. Most conning tower upgrades do not fully function either. Of course, SH4 never did institute those correctly for the German side...
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Old 05-07-21, 12:23 PM   #7
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Originally Posted by propbeanie View Post
Generally, DW is like the original OM in this regard. You upgraded from a IIB to a C model because the B was "retired". Likewise, if you are at a location where a D will be available at the time the C is retired, you might step into the D. If the D isn't available, then the next higher boat, such as a VIIC, or whatever might be available. If no boat is available, then you are retired. Exceptions are when the "modern" submarines get close to being available. OM and DW are both set-up with only the XVIII, XX! and XXIII being "true" upgrades. Most conning tower upgrades do not fully function either. Of course, SH4 never did institute those correctly for the German side...
Thanks, understood!

My other recurring problem is getting stuck in the various campaigns I've played on a mission; written in French, that sends me to spy on PERTHxFREEMANTLE all the way across the globe, in Australia.
I can send myself to wherever else and sink ships, but it does a terrible job of building immersion.

Can I dig through the game files some and fix this? I'm reasonably savvy, its def reoccurring as a problem.


EDIT: Another annoyance is time compression going to 1 every time there is an "Immersion Radio Message." You know, war declared with .... or from U-123 HELP, floundering off the coast...

Ideally I'd want these to drop time compression to 512 or 256 or 128, just as a gameplay signal but all the way to 1 becomes very frustrating and pointless. Too much clicking, and it makes the signal of "oh **** game is playing at 1, better react" Murky, which has already killed me, recompressing with destroyers in eyesight. Took shells and only then realized the situation and couldn't sneak away from 3 of them in shallow water.
Is there a fix to this I can add to main.cfg? Radio report doesn't seem to impact this, I think that only alters compression with Direct Orders, you know, the messages where the relative time when I read it actually matters... Its quite a predicament for me!

Last edited by qastokes; 05-07-21 at 12:34 PM.
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