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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
GLOBAL MODDING TERRORIST
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Pretty smart for a Village Idiot ain't I?
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#2 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() Now we must check history books and websites for information on which depth was considered viable for an aiir attack with bombs or depth charges against a submerged submarine. I am sure I have read this information somewhere ![]() ...and a professional cunning linguist too, let's not forget that ![]() |
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#3 | |
Grey Wolf
![]() Join Date: Oct 2010
Location: Poland
Posts: 874
Downloads: 72
Uploads: 3
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Speaking of which, in IRAI thread there was talk of problem with planes constantly strafing surface where the boat has dived, perhaps this might be the reason? ![]() |
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#4 |
GLOBAL MODDING TERRORIST
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You have a link to the specific pages?
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#5 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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I am afraid the "specific pages" are the whole IRAI thread
![]() I don't remember any specific post or date that aircraft AI was discussed on, but I remember that at some pome point a "kamikaze" tactic was introduced for when aircraft were fatally damage and they can only choose where they will fall down. Somehow, this tactic made aircraft even more awkward than they are now and lesser likely to drop bombs, so it was removed in a later IRAI version |
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#6 |
Grey Wolf
![]() Join Date: Oct 2010
Location: Poland
Posts: 874
Downloads: 72
Uploads: 3
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I didn't bookmark it at the time, but now I found it again:
https://www.subsim.com/radioroom/sho...bs#post1620030 TDW's post #1144 With pleasure! EDIT: Oh and I just checked: MAD sensor based on SH4:OM now does work in SH5 too. I just got detected sitting still at periscope depth (with periscope down) and accurately bombed by MAD Catalina. It still needs a lot of tweaking to be historically correct, but the capability is there. Last edited by kapuhy; 03-14-21 at 02:51 PM. |
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#7 |
GLOBAL MODDING TERRORIST
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You can find all available Script commands in SHSim.act
Use 010, open SHSim.act, then do a find strings as a Search. |
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#8 | |
Grey Wolf
![]() Join Date: Oct 2010
Location: Poland
Posts: 874
Downloads: 72
Uploads: 3
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#9 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Early in campaign they might still be safe, but after your tweak and after the introduction of air depth charges in campaign, things might change. I have a collection of realistic allied depth bomb models on my hard disc. All my work, so no permission is going to be required for importing them in game. Over the years I have also gathered information on them (year/mont of introduction, blast radii, depth of detonation, etc). Should we join forces for a SH5 Aerial ASW mod? |
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#10 | |
Planesman
![]() Join Date: Dec 2014
Location: Czech Republic
Posts: 193
Downloads: 527
Uploads: 0
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The Admiralty introduced a minimum depth of fifty feet (fifteen meters) for deep charges to protect surface vessels dropping charges from explosion. Beginning in the summer of 1941, the Coast Command introduced fifty feet of bombs dropped from aircraft until a hydrostatic detonator was deployed to a depth of twenty-five feet. I will look for more information. ![]() ![]() |
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#11 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() From my own research I remember that initially depth charges pistols were set too low. Later studies demontrated that in the time elapsed from aircraft dtection to DC dropping, the U-boat couldn't dive that much, and pistol settings were adjusted accordingly. I can provide dates and figures, but now it is dinner time and I am too hungry to bother checking the file where I gathered the data ![]() |
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