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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
![]() Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,520
Downloads: 110
Uploads: 0
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Is it possible to run this mod with WAC?
I ask since I loaded yesterday a patrol in it and found that everything was stretched and then saw the save date, August of 2019... ![]() Joining the fact that I want try your mod and needing a 1920x1080 mod for the game, I thought of asking. |
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#2 |
Soundman
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Hello,
I have never tested it with WAC so I am not sure if it will work fine, I use GWX for testing. Having said that, it will probably work but you may loose GUI elements added by WAC. It should be easy to try. Regards, Diego |
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#3 | |
Silent Hunter
![]() Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,520
Downloads: 110
Uploads: 0
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![]() Quote:
Hello, I tried and load up fine, at least in single missions. Tomorrow will try out in patrol campaign. the only difference I saw was the change of the attack scope, but I did play so little of wac, can not remember what GUI exclusive elements WAC has. I kind liked the work of the mod, will explore it more. Thank you for it. ![]() |
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#4 |
Sea Lord
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Thank you for your interface that I tried a short time ago, great job you did diego_gut ... I wish you good luck in the projects
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#5 |
Soundman
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Thank you!
I have been slacking a bit but I have the next version almost ready. Regards |
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#6 |
Soundman
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Hello all,
I just uploaded version 1.3. This time I included an already patched exe to make life easier for new modders. I think this is ok based on the discussion on this thread https://www.subsim.com/radioroom/sho...d.php?t=247884 . This mod includes only the GUI files and the executable so it is impossible to run the game unless you have the full game already. I do not support running this mod with a pirated copy of Silent Hunter 3. If anyone has any objections please let me know. Regards, Diego |
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#7 |
XO
![]() Join Date: Mar 2007
Location: Colorado, for now. Any RED State, ASAP.
Posts: 401
Downloads: 77
Uploads: 0
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Hi DG. I am debating which Widescreen mod to install on my stock SH3 install and I like what I see in your mod.
If I follow your install instructions and, at a future date, decide I wish to remove DGUI...I am assuming this would require a complete uninstall/re-install of SH3? Do you know if any of the 400 meter depth gauges/dial mods will work with DGUI? Thank you for your efforts!! ![]() |
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