SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Sub/Naval + Other Games > Sub/Naval & General Games Discussion
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 01-06-21, 06:14 PM   #3
Von Due
Sea Lord
 
Join Date: Jul 2012
Posts: 1,690
Downloads: 30
Uploads: 0
Default

Apart from Elite II/III, the space games I spent waaaay too much time with were
TIE Fighter (best overall space shooter sim there ever was). I have spotted one new feature in ED that is lifted directly from those SW space sims: Power management.
X Beyond The Frontier
X:Tension
Kerbal Space Program (because guns are not needed all the time in every single game in existence)

An absolutely insane amount of time went into all of these. I wouldn't be surprised if ED will end up in the same club. So many things that reminds me of just how crazy big Braben and Ian Bell managed to make space on an 8 bit computer back in the day and how that size exploded with Elite II.

“Space is big. You just won't believe how vastly, hugely, mind-bogglingly big it is. I mean, you may think it's a long way down the road to the chemist's, but that's just peanuts to space.” - D. Adams

ED fully manages to give us that enormous game world, and filled with things to discover in ways that aren't as utterly broken as it was in Elite III.
Von Due is offline   Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:37 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.