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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Mate
![]() Join Date: Dec 2010
Location: Moscow
Posts: 56
Downloads: 0
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1. No, only flow-induced interference for bow hydrophone and active sonar. Emitted noise does not change. 2. Sure, let's try https://discord.gg/7TFS98f |
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#2 |
Mate
![]() Join Date: Dec 2010
Location: Moscow
Posts: 56
Downloads: 0
Uploads: 0
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New minor version v0.2.4:
https://github.com/Boris-Barboris/ds...ses/tag/v0.2.4 * Pause/resume simulation button in lower right corner for standalone simulators. * Contact id drawn above ray data samples on waterfall screens on hover. * "dup to waterfalls" button in ray data context menu on waterfalls duplicates the ray data sample to all other hydrophones. It handles necessary ray origin transformation and should help speed up triangulation. * Shift+drag ray data icon in waterfall to create new ray data sample for the same contact. * Support for multi-propeller submarines. * Rebalanced propeller noise curves, cavitation effect is much more drastic. * Fix crash when clicking on text edit box when describing contact. * Added some more marine animals to the circular arena. * Circular arena bot friendly kills do not trigger combat bot spawns. ![]() |
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#3 |
Bosun
![]() Join Date: Oct 2020
Posts: 69
Downloads: 25
Uploads: 0
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Outstanding design
Overview: Tutorial: Last edited by Captain Reyes; 11-14-20 at 09:08 PM. |
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#4 |
Mate
![]() Join Date: Dec 2010
Location: Moscow
Posts: 56
Downloads: 0
Uploads: 0
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![]() Haha, nice, thanks for kind words. Oof, that tutorial was rough, disilusioned me quite a bit =), and here I thought my explanations were good. If that's what it takes for an subsim-experienced person to complete, can't imagine the struggle for a person completely new to subsims. I guess much more work should go into the tutorial later. In Windows10 you can snap window to half of your screen by pressing Win+Left/Right. No, it's obviously too cruel to place maneuvering bots into tutorials, they were all swimming in straight line. I need to state that in text hints, I guess. Last edited by Boris-Barboris; 11-15-20 at 02:31 AM. |
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#5 |
Bosun
![]() Join Date: Oct 2020
Posts: 69
Downloads: 25
Uploads: 0
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Tutorial video is currently undergoing cut in order to remove confusing parts. An hint about tgt´s bearing/course or a greater starting distance could help not to get entangled with the tgt right from the beginning. A truth mode switch (sp only) could help understand what is actually going on thus assist in learning. However It is a sim so some investment and trial and error is natural process.
Last edited by Captain Reyes; 11-16-20 at 05:56 AM. |
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#6 | |
Watch
![]() Join Date: Jul 2004
Posts: 17
Downloads: 4
Uploads: 0
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#7 |
Bosun
![]() Join Date: Oct 2020
Posts: 69
Downloads: 25
Uploads: 0
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