![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Weps
![]() Join Date: Sep 2017
Location: Australia
Posts: 371
Downloads: 92
Uploads: 0
|
![]()
Are you running the 4GB patch? Very necessary for these kinds of mods. If not then I recommend using the h.sie patch kit which has it included, plus tons of other great stuff:
https://www.subsim.com/radioroom/sho...d.php?t=174225 |
![]() |
![]() |
![]() |
#2 | |
Officer
![]() Join Date: Jul 2015
Location: Buenos Aires, Argentina.
Posts: 237
Downloads: 322
Uploads: 0
|
![]() Quote:
I was not aware of the 4GB patch, I downloaded it, installed it and now MFM3.2 works fine. At least the ships with the new textures, and the flags painted on their hulls appear in the Museum. But I don't see them appear in the allied convoys, in the simple missions of GWX.3 Gold, I don't know if they have to be programmed, or does SH3 assign them randomly? |
|
![]() |
![]() |
![]() |
#3 |
Weps
![]() Join Date: Sep 2017
Location: Australia
Posts: 371
Downloads: 92
Uploads: 0
|
![]()
You're welcome. I had a look at some GWX single missions and didn't see any there either, so I assume that the ships in those are all scripted. But you should find them randomly in the campaign. Alternatively you could use the mission editor utility.
|
![]() |
![]() |
![]() |
#4 | |
Officer
![]() Join Date: Jul 2015
Location: Buenos Aires, Argentina.
Posts: 237
Downloads: 322
Uploads: 0
|
![]() Quote:
I also did not find any of the boats with new liveries on their hulls. It would not be strange if it were necessary to use the mission editor you mention, to change them for some of the original SH3. From my questions it can sometimes seem that I am questioning the game a lot, but I just try to be a kind of "devil's advocate", raising my doubts and reading the advice of the most experienced. You have no idea how much I am learning every day! Greetings friend! |
|
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|