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#1 |
Ocean Warrior
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From the Commander manual:
· awarding *any* qualifications to officers impacts compartment efficiency as if they were awarded via Silent Hunter III; · awarding the *first* qualification to a Chief Warrant Officer impacts compartment efficiency as if awarded via Silent Hunter III; · awarding subsequent qualifications to a Chief Warrant Officer, whilst being recognised in Silent Hunter III, has no effect in Silent Hunter III; · awarding a qualification to a Petty Officer impacts compartment efficiency as if awarded via Silent Hunter III; · awarding a qualification to a seamen, whilst being recognised in Silent Hunter III, has no effect in Silent Hunter III; · awarding any medal or badge has the same effect as if awarded via Silent Hunter III; · promoting/demoting has the same effect as if awarded via Silent Hunter III (although there is no demotion via Silent Hunter III); So, only qualifications awarded to seamen or extra qualifications awarded to Chief Warrant Officers are, despite being recognised in the game, not effective in the game. Now, whilst these qualifications are not effective in Silent Hunter III, they are still handy "markers". Also, some people believe that despite not being recognised towards compartment efficiency, Silent Hunter III tends to align these qualified seamen to their respective compartments.
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#2 |
The Old Man
![]() Join Date: Mar 2010
Location: Frankfurt, Germany
Posts: 1,583
Downloads: 29
Uploads: 0
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I seem to notice an improvement of efficiency when giving qualifications to seamen and mates. One can do that via Sh3_Cmdr.
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KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
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