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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 | |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
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In looking at the .exe for JFO in is dated 03/03/2013 and looking at Makman Gui's It appears that version 3.4 or earlier would be your choice. Good hunting, FUBAR295
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#32 | |
Ocean Warrior
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Think I'll download that and pull the needed .tga files from it vs using the one's I already have.
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#33 |
Ocean Warrior
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Or maybe the JFO executable provides the needed files. Lots of testing to come.
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#34 |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,452
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John, sorry for not be better help as it was a while ago I set JFO up and the details fail to come to memory. But the effort will pay off in keeping SH3 challenging.
One thing I did do was set up a different JFO file for GWX, NYGM and WAC. Good hunting, FUBAR295
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. Last edited by FUBAR295; 04-24-20 at 12:23 PM. Reason: Update. |
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#35 | |
Gefallen Engel U-666
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"Only two things are infinite; The Universe and human squirrelyness?!! Last edited by Aktungbby; 04-24-20 at 01:09 PM. |
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#36 |
Ocean Warrior
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Not a problem ! I don't think it will be to difficult to figure out. Yes, just reading the read me has me looking forward to trying it out.
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#37 | |
Ocean Warrior
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#38 | |
Gefallen Engel U-666
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#39 |
Ace of the Deep
![]() Join Date: Mar 2006
Posts: 1,138
Downloads: 147
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Hi,
it's interesting that the order to remove the deck torpedoes is based on the vulnerability of the canisters during depth-charge attacks and not on the danger of loading them. Best, LGN1 |
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