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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Machinist's Mate
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Do you now where exactly to modify the red ,blue green map appearings?
I want in exchange for harbour traffic just add to appear these icons much more, and where. Thx PS Sh4 is for adding lot of, as the weather is different managed. I would suggest to make a sh3 version of sh4
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Mornar Brane |
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#2 | |
Ocean Warrior
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![]() Quote:
The icons that appear on the map are found in <game install>data\menu\gui\units. Look for the tga files with UnitMship and UnitWship in the names. Three files for each.
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#3 |
Machinist's Mate
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A ini or txt file?
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Mornar Brane |
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#4 |
Ocean Warrior
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#5 |
Ocean Warrior
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You shouldn't be seeing colored contact icons with GWX. They should be all gray.
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#6 |
Machinist's Mate
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I don't use gwx.
Only the maplocations + ships. I am searching for a text file, where I can adjust the appearing of ships. When they appear and where. It's not in the contacts file. Or is it?
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Mornar Brane |
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#7 |
Ocean Warrior
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Ah, ok. By "appearing of ships" do you mean graphically on the map ?
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#8 | |
Machinist's Mate
![]() Join Date: Jul 2019
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I want to have the colored ships more often and much more of them on the map. And to choose for example sectors where they pop up. Spricht hier einer Deutsch ? PS I am In the sh4 3 team!! Jawoll herr kaleun It's a question of quality not quantity
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Mornar Brane Last edited by bacchusxxx22; 04-07-20 at 02:57 PM. |
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#9 |
Machinist's Mate
![]() Join Date: Jul 2019
Posts: 130
Downloads: 65
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Is the milkcow mod (2005 )you posted the link compatible with v161b?
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Mornar Brane |
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#10 | |
Ocean Warrior
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If you choose to use the milk cow mod, be sure to look at it's files as there are some that will overwrite and/or be overwritten by others possibly. Anything can be made to work with anything but it may require editing to do so.
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