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Old 04-04-20, 08:27 AM   #1
propbeanie
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WinMerge is excellent for text files JimBuna, but I'm afraid to use it on binary files since I cannot translate the differences.

@ Fifi: John Pancoast just means stepping through each node and comparing it to the corresponding node in the other file.
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Old 04-04-20, 11:41 AM   #2
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Quote:
Originally Posted by propbeanie View Post
WinMerge is excellent for text files JimBuna, but I'm afraid to use it on binary files since I cannot translate the differences.
My apologies I slightly misread your post as text and not dat.
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Old 04-04-20, 11:55 AM   #3
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Apology not necessary, good sir! I do appreciate that though, and I completely understand the "slightly misread", only I usually do a "fully misread".
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Old 04-04-20, 12:17 PM   #4
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Old 04-04-20, 01:45 PM   #5
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Thinking about it, i think there are also others parameters to adjust back to GWX values...because many files involved in this German Compilation mod overwrite GWX ones...have to look closer.
If successful, i may release a complete mod compiling all this, so people would have only one mod fully GWX compatible instead of 5...hence avoiding order list errors.
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Old 04-04-20, 03:32 PM   #6
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Sorry for my apparent laziness here. I'm actually multi-tasking sort of badly at the moment lol.


Could I ask a favor, that someone post here, the exact order to install all the related files for GWX, to get the whole shabang in the right order and functioning? (Including the AI subs?)


I need to see the whole lot put together so I can eventually find ALL of the exact compatibility issues for GWX users. For all my reading on the matter, it doesn't seem quite clear to me.
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Old 04-04-20, 04:01 PM   #7
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Quote:
Originally Posted by Kpt. Lehmann View Post
Sorry for my apparent laziness here. I'm actually multi-tasking sort of badly at the moment lol.


Could I ask a favor, that someone post here, the exact order to install all the related files for GWX, to get the whole shabang in the right order and functioning? (Including the AI subs?)


I need to see the whole lot put together so I can eventually find ALL of the exact compatibility issues for GWX users. For all my reading on the matter, it doesn't seem quite clear to me.
I have the all gang activated like this:

FixAllSubGWX
TKSS18 German U-Boats Compilation 1
TKSS18 German U-Boats Compilation 2
New U-Boat Guns Fixed Reworked (for German U-Boats Compilation)
U-Boat Compilation Waterstream Fix
German U-Boats Compilation 2 (only VIIB & VIIC models by WISE)
German UBC_FuMO_Fix_SNS_GWX

The last one beeing adjusted by me with GWX values (sensor.dat)
Original name was German U-Boats Compilation FuMO_Fix_SNS
The FixAllSubGWX can be in whatever place as nothing overwrite it...

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Old 04-04-20, 07:41 PM   #8
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Quote:
Originally Posted by Fifi View Post
Thinking about it, i think there are also others parameters to adjust back to GWX values...because many files involved in this German Compilation mod overwrite GWX ones...have to look closer.
If successful, i may release a complete mod compiling all this, so people would have only one mod fully GWX compatible instead of 5...hence avoiding order list errors.
That would be fantastic!
Its not just stacking in the wrong order that becomes a problem, I'm still finding bits and peaces here and there. many dl links have gone dark making me trouble someone for an active link...for example. Whats this water stream file you speak of? another one I missed but didn't even know I was missing it till I saw it in your stack.

I couldn't think of playing SHIII without these models. they really do make this game that much better.

I hope your successful.
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