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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sub Test Pilot
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Yes they are shorter ranged but i find them A more reliable and B easier to use cause i dont have to come to 60 meters or less to fire wasting valuble time in doing so.
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#2 |
Sub Test Pilot
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Also to note, il probly be detected on my way up and i dont want that do i as he who makes the first sound dies first.
ASROCS in real life acctualy make alot of noise id rather not do that id rather get in and scoot out and leave them guessing. wouldnt you?
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DONT FORGET if you like a post to nominate it by using the blue diamond ![]() ![]() ![]() Find out about Museum Ships here: https://www.museumships.us/ Flickr for all my pictures: https://www.flickr.com/photos/131313936@N03/ Navy general board articles: https://www.navygeneralboard.com/author/aegis/ |
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#3 | |
Commander
![]() Join Date: Jun 2004
Location: Switzerland
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#4 | |
Sonar Guy
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![]() Quote:
And IF we ABSOLUTELY WANT TIW message, then maybe such workaround - SUBROC after launch drops immediately (not just out of the tube but near surface, to get cavitation) a small dummy torpedo (can have no 3D model or dummy model) that makes TIW message and shutdowns after that. It would probably work but not very elegant solution... and it would be TIW message, no "missile launch" or something... but could take your attention to look at sonar screen and see the missile transient. |
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#5 |
Ocean Warrior
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Hmm... we can do that I think.
![]() We'll see what happens. ![]()
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#6 | |
Commander
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#7 | ||
Ocean Warrior
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The TIW message cannot be eliminated, as this is coded in the interface and engine.
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#8 | |
Commander
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![]() Quote:
![]() But thinking about it, they could be a serious option if the opp is a Kilo, for short range fights
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