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09-13-19, 02:19 AM | #136 |
Gefallen Engel U-666
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welcome aboard!
Iraqveteran99!& Baraa22!
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
09-13-19, 04:04 AM | #137 |
Growing Old Disgracefully
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A Warm Welcome To The Subsim Community > Iraqveteran99
Subsim <> Make A Donation <> See The Benefits <> Support The Community SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
09-17-19, 09:20 PM | #138 |
Swabbie
Join Date: Aug 2017
Posts: 10
Downloads: 27
Uploads: 0
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Anyone?
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09-19-19, 07:31 PM | #139 |
Watch
Join Date: Jul 2015
Posts: 16
Downloads: 248
Uploads: 0
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idk if anybody still uses sh3speech but, does anybody have an SH3speech profile that works with this hud mod?
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11-22-19, 04:02 PM | #140 |
Expert Shipsinker
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 860
Downloads: 360
Uploads: 0
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Amazing
Just got back to SHIII and got ARB WideGui .3.1 and Tycho's patch installed. What a difference. Should have done this awhile ago. No issues and looking good. Great Job !
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12-09-19, 09:33 PM | #141 |
Machinist's Mate
Join Date: Mar 2019
Posts: 124
Downloads: 526
Uploads: 0
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night graduation mark issue
Hi captains
I have tried this mod, it is a great Gui mod but I have some questions everynight in the game, the graduation marks on the Periscope never turn green,they remain black ,only the cross hair line in the center position turns green.Is this normal?? thanks a lot. |
01-03-20, 11:09 AM | #142 |
Silent Hunter
Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,500
Downloads: 110
Uploads: 0
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A little help with the installation.
So, I enable ARB WideGui .30 (do I need to install the language pack?) and then 0.31 patch, but in ARB WideGui there is a folder named SH3 commander, this one have to be enable via jgme in SH3 commander, correct? |
01-03-20, 12:26 PM | #143 |
Expert Shipsinker
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 860
Downloads: 360
Uploads: 0
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re
This is what I have :
1) ARB 0.3.0 WideGui 1920x108, 2) ARB 0.3.1 WideGui Patch, 3) ARB Adaptation for English and German, 4) ARB Recon Book Fix. 5) Tycho's 3.0 Patch. ARB's Adaptation for English and German, changes the language to English from the Russian Language ( I believe this is correct ). I also use, ARB's Recon Book Fix to make my Recon Manual easier to see and read. As for the Commander Folder, I didn't do anything with it, I wasn't really clear on what to do with it. I'll be waiting for an answer to that one myself. Everything is running smooth though. |
01-03-20, 12:32 PM | #144 | |
Silent Hunter
Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,500
Downloads: 110
Uploads: 0
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Quote:
I see, thank you. |
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01-03-20, 01:31 PM | #145 |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,395
Downloads: 860
Uploads: 0
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Open the SH3 Commander folder. What do you see there? I think U-boats and salvo Selector inside. Just install the mod through JSGME as a whole.
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01-03-20, 02:36 PM | #146 |
Silent Hunter
Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,500
Downloads: 110
Uploads: 0
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I did. The interface of the perioscopes is quite similar to MaGui F. However 3 things: the numbers of torpedo tubes/salvos do not appear in the dial, so it may have to do with commander folder (i only run the game directly, just to test and see, do I have to run it again via commander adn see if there is difference).
I had the return of the orange arrow marker in the external camera??? Didn't remember that, so many years without it. And I lost a few of the charts from Charts addon 1.4 NYGM_IABLnew Optional - Charts Addon 1.4 GWX_MFM ships But this should be do to the ARB 0.3.0 WideGui 1920x1080 being enable after h.sie and stiebler patchs. |
01-03-20, 04:08 PM | #147 |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,395
Downloads: 860
Uploads: 0
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01-03-20, 04:26 PM | #148 |
Silent Hunter
Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,500
Downloads: 110
Uploads: 0
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Anvar, I do not want the orange mark on the game, my reaction was about it return. The mod of the link is also for a return but i want to remove it.
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01-03-20, 04:33 PM | #149 |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,395
Downloads: 860
Uploads: 0
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Think bigger. You know what and where to delete.
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01-03-20, 05:31 PM | #150 |
Silent Hunter
Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,500
Downloads: 110
Uploads: 0
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I did, but always hate not have the certain if that was your meant.
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