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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Ocean Warrior
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No wasted torpedoes, etc. that way Convert the teen m/s wind speeds to their Beaufort scale equivalent and you have some serious waves, etc.
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#2 | |
Planesman
![]() Join Date: Jul 2007
Location: Montreal, Canada
Posts: 194
Downloads: 65
Uploads: 0
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![]() Quote:
Sometimes the target is just too good to pass by, i.e. a Large Merchant, a Troop Ship, or a Tanker. In those case, a fan-spread salvo is the best solution. ![]() |
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#3 | |
Ocean Warrior
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Fwiw. To each their own. <g>
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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Tags |
detonator, fuse, torpedo, torpedo damage, torpedo depths |
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