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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Planesman
![]() Join Date: Dec 2001
Location: Edinburgh Jockland
Posts: 199
Downloads: 33
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Thanks Derstosstrupp
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Whats not to love about Submarines? Long'Hard and full of Seamen!! |
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#2 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
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Hachiman, you seem to have Playboy as Steamname. As this question is virtually identical to this thread:
https://steamcommunity.com/app/49092...3879073118479/ I (Valen) already responded to it. I will add that if you are dragging the line of the periscope sideways with your own speed and looking to your side then the AOB of the target will play a part in the correction. Then to correct the measurement you need to add or subtract the value of ownspeed*sin(periscope angle)/sin(AOB). Adding if your bow is pointing in the direction the target is moving. Subtracting if your bow is moving to the opposite direction the target is moving.
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#3 |
Planesman
![]() Join Date: Dec 2001
Location: Edinburgh Jockland
Posts: 199
Downloads: 33
Uploads: 0
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Thanx Valen.
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Whats not to love about Submarines? Long'Hard and full of Seamen!! |
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