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Old 07-18-19, 02:36 AM   #1
arkroyal
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Hi,Scott
Can't wait for it ,whats the E.T.A for this game??
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DIESEL BOATS FOR EVER:rotfl:
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Old 07-18-19, 05:39 AM   #2
blackswan40
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Loved Crash Dive have it on my tablet and on pc im sold on Crash Dive 2

Cry Havoc and let slip the dogs of war ill be enroling in the Silent Service once again Yippee
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Old 07-18-19, 11:37 AM   #3
PanicEnsues
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Originally Posted by arkroyal View Post
Can't wait for it ,whats the E.T.A for this game??
Just as soon as it's done!

Though I'm hoping for some time next year...
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Old 07-18-19, 05:49 PM   #4
nikimcbee
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Quote:
Originally Posted by PanicEnsues View Post
Just as soon as it's done!

Though I'm hoping for some time next year...
Good answer!
Not to overwhelm you with suggestions, how hard would it be to add S-Boats?

Another thought, how hard would it be to add the option to play as the Japanese? Would that be just too much to model/add?
How big is your dev team?

Best of luck:Kaleun_Cheer s:
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Old 07-18-19, 06:33 PM   #5
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Originally Posted by nikimcbee View Post
how hard would it be to add S-Boats?
Not too difficult; I would need to create or source a model/textures, then figure out how much of the Gato's capabilities to reduce/remove to make it behave like an S-Boat. Probably not something I would try to include in the first release, but maybe a later addition?

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Originally Posted by nikimcbee View Post
how hard would it be to add the option to play as the Japanese? Would that be just too much to model/add?
Same deal, just lots of models/textures to add. I could see it as an expansion to the base game, though.

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How big is your dev team?
Just me. Solo dev, at your service!

-Scott
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Old 07-18-19, 08:27 PM   #6
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Quote:
Originally Posted by PanicEnsues View Post
Not too difficult; I would need to create or source a model/textures, then figure out how much of the Gato's capabilities to reduce/remove to make it behave like an S-Boat. Probably not something I would try to include in the first release, but maybe a later addition?


Same deal, just lots of models/textures to add. I could see it as an expansion to the base game, though.



Just me. Solo dev, at your service!

-Scott
Just you? That's crazy. I guess it makes the planning meetings a whole lot more easier.

How much time does it take to create a model? All of that would make a great add on! I wish I could help, but I have zero programming skill. I've done level design and artist research many years ago. I think a Japanese add-on would be cool, depending how this edition works out.
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Old 07-18-19, 08:41 PM   #7
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Lack of meetings is my favorite part of being a solo dev.

Quote:
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How much time does it take to create a model?
About 3-4 days. Not terrible, but long enough to make it worth buying models if I can find a quality source for a good price.

15 or 20 years ago, when I used to do that kind of work full-time, it would have taken me half as long. But now I'm old and slow.
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