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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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Thanks for pointing me to the Sonar Bearing Fix Mod. Works great and does not seem to have any negative effects.
SH4 v1.5 stock stand alone does not need the mod. For me, it was only after installing GFO to the stock v1.5 that I needed it. Placed Sonar Bearing Fix Mod right after GFO and then some 10 or so other mods. Tested everything out with a Gato in Webster's Torpedo Test Mission Mod and all seems well. Note, word to the wise: in Torpedo Test Mission Mod's "Read Me" there's a comment NOT to leave this mod up & running during normal play because of possible conflicts with the ships and their dates of service needed to create the mod. I've had CTDs when using the S boat and their MK10 torpedo during Torpedo Test Mission as well as in Single Missions with the MK10s when I've left Torpedo Test Mission Mod active. MK10s hit target and game crashes immediately. But, some further tests are still needed. Last edited by von Zelda; 07-02-19 at 05:16 AM. |
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#2 |
CTD - it's not just a job
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THEBERBSTER has a mix of Webster's GFO mod - THEBERBSTEES All In One Beginners Mega Mod List For SH4 221117 - and in his initial release stage of that, it was discovered that the v2 torpedo mod has an adverse effect on the MarkX torps, so it's best to avoid using that Improved US Torpedo v2 mod if you are using it. The mod works fine on the 14s and above. Toward the bottom of that "ReadMe" first post in his thread, he makes mention of that.
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"...and bollocks to the naysayers" - Jimbuna |
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#3 |
Stowaway
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propbeanie, you're 100% correct in your statement.
The CTDs happened with the Improved US Torpedo Mod v3 enabled while using Webster's Torpedo Test Mission Mod. I also had CTDs during Single Missions with the MK10 while both the Improved US Torpedo Mod v3 and the Torpedo Test Mission Mod were enabled. So, I'm not sure if only one or if both mods are the culprit. Although, it appears that the Improve US Torpedo Mod v2 & v3 is responsible. |
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