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Old 06-21-19, 01:15 PM   #1
blackswan40
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Re Wolfpack and how to fund the development this was discussed on the discord 4th Flotilla forum after our tournement patrols two Sundays ago some of the members didnt like the idea of bots it will turn Wolfpack into a single player Game/Simulation.

I then asked if I could throw my 2 peneth into the mix
I started by saying its one way of increasing sales of Wolfpack getting more Gamers involved then that helps with development of Wolfpack.
also for me and the other Wolfpack Multiplayer Junkies out there in the Wolfpack Virtual Ocean so to speak having bots its a nice practice tool when some of your crew aint available helps to keep you sharp.
Also gets new players upto speed with mastering all the control stations in single player then they will have a go
at playing with other Wolfpack Players crew members that they rub shoulders with on Subsim and discord.

Option 2

any future updates DLC'S you must pay for bots £7:50 $10
Convoy Map Zones 1942-45 £15:00 $22:50
Hedgehogs Squids and Aircraft £15:00 $22:00
Human Controlled Escorts £30:00 $35:00

they didnt like that idea they were quick to point out they had already bought the Game.

my reply Einar and Oscar Onkel Neal thats the Wolfpack Devs they are not
Creative Assembly Blizzard or Ubisoft they have got to find a way to fund Wolfpack development.

All things come to them that are patient
from small acorns you get mighty Oaks

Last edited by blackswan40; 06-21-19 at 03:05 PM.
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Old 06-21-19, 04:00 PM   #2
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Quote:
Originally Posted by blackswan40 View Post
Re Wolfpack and how to fund the development this was discussed on the discord 4th Flotilla forum after our tournement patrols two Sundays ago some of the members didnt like the idea of bots it will turn Wolfpack into a single player Game/Simulation.

I then asked if I could throw my 2 peneth into the mix
I started by saying its one way of increasing sales of Wolfpack getting more Gamers involved then that helps with development of Wolfpack.
also for me and the other Wolfpack Multiplayer Junkies out there in the Wolfpack Virtual Ocean so to speak having bots its a nice practice tool when some of your crew aint available helps to keep you sharp.
Also gets new players upto speed with mastering all the control stations in single player then they will have a go
at playing with other Wolfpack Players crew members that they rub shoulders with on Subsim and discord.

Option 2

any future updates DLC'S you must pay for bots £7:50 $10
Convoy Map Zones 1942-45 £15:00 $22:50
Hedgehogs Squids and Aircraft £15:00 $22:00
Human Controlled Escorts £30:00 $35:00

they didnt like that idea they were quick to point out they had already bought the Game.

my reply Einar and Oscar Onkel Neal thats the Wolfpack Devs they are not
Creative Assembly Blizzard or Ubisoft they have got to find a way to fund Wolfpack development.

All things come to them that are patient
from small acorns you get mighty Oaks
Guys, you definitely need extra funding. But at this stage it is difficult to find the real reason for the additional funding from the players. If there was one big, common server with an open world and the ability to control surface ships, then there and at this stage one could offer players something for money, camouflage on ships, or interior decorations, or emblems, but in this form it is even difficult Imagine that you can start bringing additional funds (
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Old 06-22-19, 06:13 AM   #3
Onkel Neal
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There will not be any additional charges for single player. It comes with the game at the current price.
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Old 06-22-19, 07:08 AM   #4
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Thank you Neal-SP is what I am waiting for.

Downloaded the simulation today and it looks beautiful-so crisp.
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Old 06-23-19, 02:15 AM   #5
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Good news indeed! I will now add it to my list of sims to watch for.
The reason I haven't bought it is the multiplayer focus. I prefer single player games and avoid multiplayer.

I play games to get away from other humans, not interact with them even more...
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Old 06-23-19, 10:26 AM   #6
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TalonCG2!
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Old 06-24-19, 09:36 AM   #7
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I think this will make MP much better as well.

Obedient and competent sailors to man the helm and dive planes are hard to find.
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Old 09-16-19, 03:52 PM   #8
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okay.
in sh3 multiplayer missions are random. I mean that the uboats appear in attack position, near the convoy. This in wolfpacks would be very good. If you want historical convoys you just have to design the mission and create it
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Old 09-16-19, 02:10 PM   #9
zeus
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Can you have the option online playing each with one submarine ?. 4 submarines playing as silent hunter 3

each captain with his submarine.

each captain with his IA crew(BOTS)
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Old 09-16-19, 02:37 PM   #10
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Quote:
Originally Posted by zeus View Post
Can you have the option online playing each with one submarine ?. 4 submarines playing as silent hunter 3

each captain with his submarine.

each captain with his IA crew(BOTS)
At the current (pre-bots) version each one of 4 commanders can play as a one-man-crew in the confines of his own boat but still work together as a 4-boat wolfpack. But the entire gameplay is limited to the encounter with a single convoy or group of ships. So with bots it would seem to be equally capable. There is no seamless transition between different convoy encounters or movement to other seas/ocean regions like in the Silent Hunter games. You'd have to roleplay that by restarting the game with different encounter settings. You have to make up the boredom period yourself (get into a game and ignore the convoy for hours/days on end).
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