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#1 |
Admiral
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Things that can affect your crew’s proficiency:
Morale: You never have a fresh crew. Morale in this game is like an hour glass. You constantly lose it. Depending on your actions, you can lose more than normal. Loading games can use up more as a defect. Speed: if you are going too fast, Benno your hydrophone guy will be deaf by percentages. Go all stop often! Depth: if you are using TWoS 2.9 or higher (never used lower myself), you need to dive deeper than 20 meters to get a better read from Benno. 40m or deeper for best hydrophone read. I have personally tested this with great results. Watch crew: the best way I can say this... the faster the TC you use, the more likely you will run across planes and ships without any warning. I never go past 128TC. The worst I get at 128, are planes get close, the TC drops to 1, but no announcement of the plane! So I dive for safety.
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#2 |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
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Can you show us the content of "Time Compression" in your file main.cfg located in your savegame folder...
...\DOCUMENTS\SH5\data\Cfg For the current WoS 2.2.13 it should show this: [TIME COMPRESSION] ; The first value is the default one, the second value is used when 'travel mode' is activated. ; The two values should be separated by a comma. ; If only one value is specified, that value is used for both default and travel mode. TimeStop=0 RealTime=1 LandProximity=1,64 CriticalDamage=1 CrewEfficiency=1024 AirEnemyDetected=1024 SoundEffects=2 CharacterAnim=64 FriendDetected=1024 EnemyDetected=1024 RadioReport=1024 Particles=32 PrayState=1 HunterState=1 3DRender=1024 Maximum=1024 If your file is different, then you will not get warnings in time by your watch crew, although this has no impact for hydrophone contacts. Be aware that when installing WoS you need to wipe your savegame folder before, otherwise these files will stay and NOT be overwritten, which may cause WoS to play out wrongly. |
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