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Old 05-19-19, 05:23 PM   #1
kapuhy
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Originally Posted by gap View Post
That's odd. Which aircraft are you trying to fix?
As far as I can tell it happens with every single .gr2 plane. In clear TWoS only one to use 2 textures is Catalina, so perhaps it's the best plane for testing this issue.
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Old 05-19-19, 06:04 PM   #2
gap
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Originally Posted by kapuhy View Post
As far as I can tell it happens with every single .gr2 plane. In clear TWoS only one to use 2 textures is Catalina, so perhaps it's the best plane for testing this issue.
Do you mean the generic flying boat that in SH5 stands in for the Catalina? IIRC TWoS uses a slightly modified version of that plane. Can you please send me a copy of both its GR2 files (main and LOD model)?
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Old 05-20-19, 05:27 PM   #3
gap
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@ kapuhy

I got your e-mail with the files I had asked for, and I must admit that after a first glance, the main material of both files seems to be configured correctly . In theory, the British (secondary) texture should be applied both to the main and the LOD model, and I remember having tested in the past the correctness of the above statement. Before I run some new tests, may I ask how did you set the float plane in the British roster?
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Old 05-21-19, 01:25 AM   #4
kapuhy
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Originally Posted by gap View Post
Before I run some new tests, may I ask how did you set the float plane in the British roster?
Below, copy of the file from my British roster. As far as I remember I didn't change it, as I did no modifications to British version of this plane.

 
[UnitClass]
ClassName=SUSFloatEarlyWar
UnitType=304
AppearanceDate=19410201
DisappearanceDate=19480101
DisplayName=BR S Float Plane

[Texture 1]
TextureName=data/Air/AS_USFloatEarlyWar/FloatingPlane_T02.dds
LightmapTextureName=
NormalmapTextureName=
StartDate=19000101
EndDate=19991231
Frequency=1

[Unit 1]
Name=BR American Built Floatplane
DOC=19410201
DOD=19480101
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Old 05-21-19, 06:05 AM   #5
gap
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Originally Posted by kapuhy View Post
Below, copy of the file from my British roster. As far as I remember I didn't change it, as I did no modifications to British version of this plane.

 
[UnitClass]
ClassName=SUSFloatEarlyWar
UnitType=304
AppearanceDate=19410201
DisappearanceDate=19480101
DisplayName=BR S Float Plane

[Texture 1]
TextureName=data/Air/AS_USFloatEarlyWar/FloatingPlane_T02.dds
LightmapTextureName=
NormalmapTextureName=
StartDate=19000101
EndDate=19991231
Frequency=1

[Unit 1]
Name=BR American Built Floatplane
DOC=19410201
DOD=19480101
Okay, when you get time, try if setting up the flying boat in the British roster as a completely new unit (i.e. a proxy clone of the SUSFloatEarlyWar unit) with its own texture, makes any difference.
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Old 05-21-19, 02:18 PM   #6
kapuhy
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Originally Posted by gap View Post
Okay, when you get time, try if setting up the flying boat in the British roster as a completely new unit (i.e. a proxy clone of the SUSFloatEarlyWar unit) with its own texture, makes any difference.
Just tried it - sadly, without luck. Proxy clone exhibits the same behaviour unless it's given its own gr2 files.

Floating Plane's folder in TWoS contains some rather unusual files compared to other aircraft's folders:



Looks like two planes (dat and gr2) sharing single folder, but I haven't seen the dat version in game, nor any roster entry referencing it.
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Old 05-21-19, 04:57 PM   #7
gap
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Originally Posted by kapuhy View Post
Just tried it - sadly, without luck. Proxy clone exhibits the same behaviour unless it's given its own gr2 files.
Okay, I have finally found the discussion that I was telling you about. I didn't re-read it all (yet), but it might contain the key to your problem:

http://www.subsim.com/radioroom/show...15#post2053415

Quote:
Originally Posted by kapuhy View Post
Floating Plane's folder in TWoS contains some rather unusual files compared to other aircraft's folders:

Looks like two planes (dat and gr2) sharing single folder, but I haven't seen the dat version in game, nor any roster entry referencing it.
If memory serves me well those files were inherited from OHII, and they are the remains of an attempt to import a more realistic Catalina model in SH5. IIRC the model used was the one contained in GWX, but after some failed attempts to make it damageable by other units, it was finally discarded.
After many years, I think that problems wasn't insurmontable, but I don't think that retrying to import the same plane again is worth it: I seem to remember that some later supermod for SHIII or SHIV has a better Catalina model, and some even better models are on my HD
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