![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Seasoned Skipper
![]() Join Date: Jul 2007
Location: The Icy North
Posts: 693
Downloads: 189
Uploads: 0
|
![]()
I can't answer questions like that because I'm under NDA.
|
![]() |
![]() |
![]() |
#2 |
Bosun
![]() Join Date: Mar 2014
Location: Germany
Posts: 62
Downloads: 73
Uploads: 0
|
![]() |
![]() |
![]() |
![]() |
#3 |
Frogman
![]() Join Date: Jun 2003
Location: Georgia, USA
Posts: 302
Downloads: 130
Uploads: 0
|
![]()
I completely understand. This does give us a lot of hope though.
![]()
__________________
![]() |
![]() |
![]() |
![]() |
#4 |
Mate
![]() Join Date: Jun 2017
Posts: 58
Downloads: 25
Uploads: 0
|
![]()
I consider it a completed work of art, and nicely done at that. And there are the Quick Missions! It's a bit more work, but very flexible for those interested in
spending time with the game. It's a new challenge every day. What do I want to do today? And the art-work is great with generally good pacing for a game. Those 'old' boats are hard, for a reason. There is a reason MK-48's were needed badly. Try to understand that, before going back to a WW2 game. There is DeepWaters, and U-Boat is almost ready too. Nobody does a good sim for more 'modern' sub warfare. I wonder why? Autonomous vehicles anyone? Maybe a side dish of Posiedon torpedos (non-reloadable, of course - what's going to be left?) For new stuff, I'm thinking more of an underwater Civ-6 type game, with subs (as boats of course). Let's terraform this planet first and get submerged. If you're already 30 ft down and good to 100", whats another 20" of sea level rise anyway. |
![]() |
![]() |
![]() |
#5 | |
Seasoned Skipper
![]() Join Date: Sep 2006
Location: Russia
Posts: 700
Downloads: 136
Uploads: 0
|
![]() Quote:
But it is not interesting, so soviet submarines best then western (and USA) submarines. But made not real fiction good US submarines not interesting like, so it is would be not submarine simulator realistic. |
|
![]() |
![]() |
![]() |
#6 |
Seasoned Skipper
![]() Join Date: Nov 2006
Posts: 742
Downloads: 136
Uploads: 6
|
![]()
In 1953 Soviet Fleet was far behind USN, so your scenario would be completly unrealistic - this is probably reason of rejection :P
Real modernisation was made by Adm. S. Gorshkov in 70's |
![]() |
![]() |
![]() |
#7 | |
Seasoned Skipper
![]() Join Date: Sep 2006
Location: Russia
Posts: 700
Downloads: 136
Uploads: 0
|
![]() Quote:
And Soviet submarines have more modern then US diesel submarines. Surface fleet - yes - far behind US navy, but subs project 611 and 613 was more modern then US submarines. In Atlantic US submarines have not Soviet communications like in 1953 year. So game for Soviet submarines only. When I say, so understand position Ubisoft Romania about main market for game is USA and western Europe. And undestarnd, that no one in USA or EU bying game for Soviet side only. |
|
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|