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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Loader
![]() Join Date: Mar 2007
Location: Mount Olive, NC
Posts: 85
Downloads: 123
Uploads: 0
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That didn't work either. Started new game with new name, count down, hit escape and back to Main menu (not the menu after escape while still in bunker), Load, select "Autosave on Disconnect" (most recent by time stamp), and still get issue - think I will try after removing "campaign advance verifier". |
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#2 |
Loader
![]() Join Date: Mar 2007
Location: Mount Olive, NC
Posts: 85
Downloads: 123
Uploads: 0
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That did it - after removing campaign advance verifier I can now talk to the mission dude and get started. Thanks to all for help!
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#3 | |
Growing Old Disgracefully
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Hi guys
Quote:
You have a number of missions to do and will end many patrols before your campaign end date in South Western Approaches. You do not need to play the game on line. Play Silent Hunter 5 Offline! > Pictorial Do not forget, you need to make that bunker save before starting your first patrol. PEter
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#4 | |
Loader
![]() Join Date: Mar 2007
Location: Mount Olive, NC
Posts: 85
Downloads: 123
Uploads: 0
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#5 |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
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@Glilley,
Your 1): Your point 1 is done later. You first must save campaign and leave bunker. Then you reload campaign. You change your game options for the campaign at the very last moment before starting your patrol, not before. The game options you see in the main menu are for historical missions only, they are NOT for the campaign, your campaign gameplay options need to be set in the bunker only. Always save in a new slot, don't use autosaves, don't overwrite saves, preferably don't use spaces or special characters in the save name. Your 2): AFAIK, the game with TWoS installed (or without) is currently NOT online capable, so any messages about internet should not appear, go in the game options and disable all connectivity options etc., all what has to do with multiplayer or internet should be disabled in the options. Your 3): This should not happen with the current TWoS install version, you get red messages during your campaign that explain you *exactly* what you need to do to advance in the campaign, follow them to the letter, if you are not able to advance the campaign then most likely you did not follow instructions exactly. Reload a past savegame and do it correctly. AFAIK, the version 2.2.11 is still developed, to be sure you don't have errors, go with the v.2.2.10. Please tell us more about your 2 & 3 so we can help you. You find most FAQs about problems in the TWoS documentation, so make a search in the doc and read it. Last edited by XenonSurf; 04-20-19 at 09:54 AM. |
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#6 | |
Loader
![]() Join Date: Mar 2007
Location: Mount Olive, NC
Posts: 85
Downloads: 123
Uploads: 0
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********************* Thanks for your advice! Edited Uplay to play offline and got campaign running now by removing campaign advance verifier. Once I learn how to use all the tools adequately and become a ship-sinking-fool then I'll revisit the campaign advance verifier issue. By then I will have probably figured out what I was doing wrong. |
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#7 |
Admiral
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I see only one problem though. If you remove the verifier, how do you know if your campaign is going to advance properly? I think that’s a VDR question. Hopefully he can shed some light on it.
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#8 | |
Der Kommodore
Join Date: Oct 2017
Location: In a secret Carlist bunker.
Posts: 16
Downloads: 46
Uploads: 0
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