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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
中国水兵
![]() Join Date: Jul 2011
Posts: 278
Downloads: 941
Uploads: 0
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After quite a few years I've finally returned to SUBSIM and after installing SH5 and TWOS I must say.....I'm totally dazzled! With so much time away from Uboats the learning curve is pretty steep but I'm loving every second of the challenge.
My one problem, so far, is that I can get almost no markings or Icons to show on either the TAI or Navigator's Map for than seconds. If I ask the navigator for our present position after a brief wait it will show in the TAI chart. If I have my map tools marker in hand and mark the the small circular blue dot showing my position then that mark will remain; if not it disappears in about 30 seconds. Can anyone tell me how I can make marks, icons, etc. remain on the map for a usable amount of time? If it might be involved in the problem I'm using Real Navigation Thanks in advance shipmates, Quink |
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#2 | |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
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![]() Quote:
I don't use RN, but saving marks and messages should go this way: On your main navigation map, in the icon groups on the right, there is your Captain's Log and below the log of all crew messages. In this window, you can 'save journal'. Enter a name and press Continue or OK on the lower right. All your supermarks and radio messages as well as your destroyed marks (ships sunk) will be saved when you save game. No need to save journal for saving your Captain's Log, this is saved by the game everytime. Normal marks that you did with protractor, circle, etc. will not be saved and disappear if your reload game. You will have to reload everytime this journal when you load game. Chose 'Load journal' in the same window and enter the name you've entered before. You also have access to your journal in the main menu. |
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#3 |
中国水兵
![]() Join Date: Jul 2011
Posts: 278
Downloads: 941
Uploads: 0
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XenonSurf,
Thanks for the fast response! The fault is probably mine for, perhaps, not making myself clear enough about the object I'm trying to achieve. That object is not to save these position marks, both my own and those of potential targets, for use in some future saved game but rather in the current game I'm playing at that time. I use them for attack plotting in the current game but as I mentioned in my original post they disappear way to fast to be useful, in about one to two minutes. I'm wide open to any suggestions from anyone! Thanks, Quink |
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#4 | |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
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![]() Quote:
Sorry for misreading you, I regret to say that I don't play Real Navigation, this is surely related, so I hope you soon get your responses to this. Maybe open another topic, because it's a bit secondary to this one I think. Cheers, |
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#5 |
Machinist's Mate
![]() Join Date: Jun 2012
Location: Lithuania
Posts: 126
Downloads: 154
Uploads: 0
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Reinstalled latest TWOS all is fine but i get alot of CTD in first Baltic Operations mission where i have to intercept Polish Task Force , when i see them i send status and contact report , after a bit of time and some TC i get CTD without any error message
![]() SH5.exe set to Windows 7 compatibility and run as administrator. Windows 10 Pro (with latest updates) GTX 1080 (latest NVIDIA drivers) 16GB RAM i5-8600k 5.0 GHz Tried to install NET Framework 4 which TWOS suggested to install but it said "Same or higher version of .NET Framework 4 has already been installed on this computer." The problem is that i dont see any crash logs generated. Is it problem with Microsoft Visual C++ wrong version i have ? I've heard that SH5 is very picky about which C++ version you have installed , I have alot of them installed. Microsoft Visual C++ 2013 Redistributable (x64) - 12.0.30501 Microsoft Visual C++ 2012 Redistributable (x64) - 11.0.61030 Microsoft Visual C++ 2012 Redistributable (x86) - 11.0.61030 Microsoft Visual C++ 2008 Redistributable (x64) - 9.0.30729.6161 Microsoft Visual C++ 2010 Redistributable (x64) - 10.0.40219 Microsoft Visual C++ 2013 Redistributable (x86) - 12.0.30501 Microsoft Visual C++ 2017 Redistributable (x64) - 14.13.26020 Microsoft Visual C++ 2013 Redistributable (x86) - 14.10.25008 Microsoft Visual C++ 2010 Redistributable (x86) - 10.0.40219 Microsoft Visual C++ 2005 Redistributable Microsoft Visual C++ 2008 Redistributable (x86) - 9.0.21022 Microsoft Visual C++ 2008 Redistributable (x86) - 9.0.30729.6161 Im at complete loss. Last edited by CaptJulius; 04-20-19 at 09:52 AM. |
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#6 | |
Grey Wolf
![]() Join Date: Jul 2011
Location: Verona, Italy
Posts: 927
Downloads: 1435
Uploads: 0
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![]() Quote:
Can you post Jsgme mod list?
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Parked under the balcony with my U-27 waiting Juliet finish makeup |
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#7 |
Growing Old Disgracefully
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Hi CJ
Please post your TWoS mod list JSGME How To Export Your Mod List To A Subsim Post > Pictorial Peter
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