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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the deep .
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Starting the mission .
Check the game time on the clock in the command or sonar room . Check hatch is closed . All stop engines . Go to electric engines . Open forward and aft vents . Check main ballast tanks are full . Close forward and aft vents . Check sub is at least at 20 mts . Blow negative tank . (sub should stabilise depth level) (dont need to touch the dive planes if you dont want to) . Check dive angle is at zero degrees. Last edited by THE_MASK; 03-16-19 at 04:46 PM. |
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#2 |
Ace of the deep .
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Go to hydrophone .
Quote by Baal on the discord channel . ''You only use high/low pass to filter out sound of specific contacts you want to hear low is best for picking up engine noise, and high is best for hearing screws it's pretty finicky though, so it takes some fine tuning'' ''also, if you have no reason to use high pass, just set it to 0 high pass pretty much just neutralized sound of contacts unless we were close enough to hear screws'' I set gain at around 2.5 to start off with . |
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#3 |
Ace of the deep .
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Surfacing the boat .
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#4 |
Ace of the deep .
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Crash diving .
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#5 |
Ace of the deep .
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Map tools .
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#6 |
Sonar Guy
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Thank-you sober for the list. I need all the help i can get .I will be heading out about midnight if all goes well in rl.
__________________
win 10 64-msi-32gig cosair ddr4-ryzen9-5600evga gtx3060-corsair850watt-2-ssd 500 gig drives 1m2 1tig |
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