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Old 06-01-06, 12:11 PM   #28
Carotio
Mr. Bad Wolf
 
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Join Date: Aug 2005
Location: Aabenraa, Denmark
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Quote:
Originally Posted by AG124
I made that smoke fix, but it was made using an unpatched .dat file of the tugboat. Apparently, .dat files of unpatched games don't work with 1.4b updates. I may release a new version later - in the meantime, another solution would be to replace the rest of the tugboat's files with versions from a stock unpatched game.
Oh, yeah, it was you! That's right! in newer versions of my read me file, you and others will be thanked for their contributions! I hope you don't mind, me adding your mod, but I thought, if the GW dev team don't do it, then I'll do it...

So since you're working with new units, what does the dat files contain other than tga files?
I just resently became aware of this issue: the bordinstrumente 1.2 added an exe file to examine dat files, which gave me opportunity to really add all the new textures, which I had put into my add on. They didn't show up all before, but after the next patch, they will!

This smoke fix was just the dat file, so actually, people could just unable my mod, delete this file: data\sea\natf\natf.dat and reenable my add on! Untill a new smoke fix will be available!
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