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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Mate
![]() Join Date: May 2009
Posts: 57
Downloads: 50
Uploads: 0
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No, there is not a problem with my mod installation. I've tried activating just WAC 5.01 and it works, but when I activate WAC 5.01 and 5.2 it fails to load. How can there be a problem with my mod installation when those are the only 2 mods I've activated with JSGME? |
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#2 | |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,487
Downloads: 878
Uploads: 0
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#3 | |
Navy Seal
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It should work with those only 2 mods.
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#4 | |
Grey Wolf
![]() Join Date: Nov 2010
Location: Texas
Posts: 887
Downloads: 1823
Uploads: 0
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#5 |
Canadian Wolf
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Look forward to trying this out
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#6 |
Mate
![]() Join Date: May 2009
Posts: 57
Downloads: 50
Uploads: 0
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Is there a GUI that works with WAC 5.2 that is 1360x768 resolution? I used MaGui, but it doesn't seem to be compatible with 5.2
Last edited by Skarmy; 02-13-19 at 11:11 PM. |
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#7 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,487
Downloads: 878
Uploads: 0
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#8 |
Mate
![]() Join Date: May 2009
Posts: 57
Downloads: 50
Uploads: 0
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#9 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,487
Downloads: 878
Uploads: 0
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#10 |
Chief
![]() Join Date: Nov 2012
Posts: 325
Downloads: 27
Uploads: 0
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I remember old WAC, you can move around inside the sub. Do the latest patch have sub interiors?
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#11 |
Grey Wolf
![]() Join Date: Nov 2010
Location: Texas
Posts: 887
Downloads: 1823
Uploads: 0
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How can you change the map contacts to all black?
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#12 |
Samurai Navy
![]() Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
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![]() ![]() activate with jsgme Now, all contacts (visible, radio, radar, hydrophon) at F5 map are black. (visible contacts only, color will appear if you zoom at maximum) ![]() |
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#13 | |
Grey Wolf
![]() Join Date: Nov 2010
Location: Texas
Posts: 887
Downloads: 1823
Uploads: 0
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#14 |
Chief
![]() Join Date: Nov 2012
Posts: 325
Downloads: 27
Uploads: 0
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Oh, i see full interior can't go with wide screen gui. Btw, is there a way to fix this? Or the game is simply too old to handle it. I mean perhaps we can have a ship lite mod that reduces available classes of ships loaded in campaign. Some smaller ships like sampans, who care about those? I would rather have both wide screen and full interior than having those kinds of ships.
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#15 |
Chief
![]() Join Date: Nov 2012
Posts: 325
Downloads: 27
Uploads: 0
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I am having some issue with patching it with Hsie's core fix. It kept saying "no compatible version found" even though I followed the instructions to the letter.
Should I patch it with Hsie's patch before activating WAC? But the instructions say do it afterward. Also, should I let Hsie' patch activate 4gb mod or should I activate the mod separately? |
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