![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#11 |
Commodore
![]() Join Date: Aug 2016
Location: Netherlands
Posts: 620
Downloads: 31
Uploads: 0
|
![]()
Great! You play a lot like I do. I am just annoyed at the moment with the time the loading of the deck gun takes. On original footage it goes a lot quicker. That being said, the more immersive, the better!
I also use plasticized original maps. Well, copies of original maps. With rulers and protractor and gradient arc and whiteboard markers. I also use various formulas to calculate days or weeks to any given destination. Time speed distance calculations are your friend. Also, on long stretches, switch between engines only operating one at a time. that almost doubles your fuel economy. Gluck ab! (yes I know that is a LW manner of speech)
__________________
![]() Last edited by Ashikaga; 02-08-19 at 08:52 AM. |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|