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#32 |
Sailor man
![]() Join Date: Nov 2018
Posts: 43
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No, I took the original SH3 .dat.
Had to extract it from a harborkit respectively I deleted the harborkit around the lighthouse + texture knots. The converter closed with the error message: list index out of bounds (0) Probably because the messy way of extraction or because I use only the .dat without any .cfg or roster file? |
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