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#1 |
Bosun
![]() Join Date: Nov 2018
Location: Norway
Posts: 65
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There's a setting in the XXI's zon file that makes it crush extremely fast when diving below max depth. It takes 50 points of damage per second where most subs have 2 points of damage per second.
The hull itself has more hit points and more armor than any other sub in the game. EDIT: I'm doing this from memory (a decade) and I noticed someone sporting some different numbers up here so I might be off. But I remember it being so much higher that it baffled me. Last edited by Dirk Gently; 11-10-18 at 10:10 AM. |
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#2 | |
Swabbie
![]() Join Date: Feb 2015
Posts: 14
Downloads: 24
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#3 |
Bosun
![]() Join Date: Nov 2018
Location: Norway
Posts: 65
Downloads: 61
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Yes and it's very simple.
Download "Silent 3ditor", install it and open the the *.zon file in the Data\Submarine\{the sub you want to edit}\ One of the editable sections is called "ColisionableObject" and contains the following values; ArmorLevel = (Toughness of the hull) Hit_Points = (Hit points... duh) CrashDepth = (At what depth your hull start to take pressure damage) CrashSpeed = (How fast the hull accumulates damage) Rebound = (No idea but all subs seem to have the same value) IMPORTANT: CrashDepth in this file refers to "crush depth" and have nothing to do with the crash dive settings. As I already said, Type XXI already have the toughest hull and deepest crush depth. So set CrashSpeed to a lower number, for example 1,0 which deals 1 hp per second. Alternatively 0,1 which accumulates to 1hp per 10 seconds. |
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