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Old 11-10-18, 09:31 AM   #1
Dirk Gently
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There's a setting in the XXI's zon file that makes it crush extremely fast when diving below max depth. It takes 50 points of damage per second where most subs have 2 points of damage per second.

The hull itself has more hit points and more armor than any other sub in the game.

EDIT: I'm doing this from memory (a decade) and I noticed someone sporting some different numbers up here so I might be off. But I remember it being so much higher that it baffled me.

Last edited by Dirk Gently; 11-10-18 at 10:10 AM.
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Old 11-14-18, 03:53 AM   #2
Alex Stolz
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Quote:
Originally Posted by Dirk Gently View Post
There's a setting in the XXI's zon file that makes it crush extremely fast when diving below max depth. It takes 50 points of damage per second where most subs have 2 points of damage per second.

The hull itself has more hit points and more armor than any other sub in the game.
Is it possible to fix all these flaws somehow?
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Old 11-14-18, 12:36 PM   #3
Dirk Gently
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Yes and it's very simple.

Download "Silent 3ditor", install it and open the the *.zon file in the Data\Submarine\{the sub you want to edit}\

One of the editable sections is called "ColisionableObject" and contains the following values;

ArmorLevel = (Toughness of the hull)
Hit_Points = (Hit points... duh)
CrashDepth = (At what depth your hull start to take pressure damage)
CrashSpeed = (How fast the hull accumulates damage)
Rebound = (No idea but all subs seem to have the same value)

IMPORTANT: CrashDepth in this file refers to "crush depth" and have nothing to do with the crash dive settings.

As I already said, Type XXI already have the toughest hull and deepest crush depth. So set CrashSpeed to a lower number, for example 1,0 which deals 1 hp per second. Alternatively 0,1 which accumulates to 1hp per 10 seconds.
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