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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Nov 2002
Location: NW Alabama
Posts: 25
Downloads: 11
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I dont particularly like how they do the crew management. You only control the officers but the officers seem like they are the only ones who can actually do anything.
It should be one officer per compartment controlling the crewmen at the stations. Then if you want to manual control you have to send an officer to the station you want to control. Sending the engineer or the radio officer to the dive valves just seems weird and unproductive.
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Alt-Games-Warbirds.com |
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#2 | |
Mate
![]() Join Date: Aug 2018
Location: BC, Canada
Posts: 54
Downloads: 2
Uploads: 0
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Tis all a chequerboard of nights and days Where Destiny with men for pieces plays: Hither and thither moves, and mates, and slays, And one by one back in the closet lays. |
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#3 |
Mate
![]() Join Date: Aug 2018
Location: BC, Canada
Posts: 54
Downloads: 2
Uploads: 0
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I understand one of the cornerstones of the game is crew management.
However, as a uboat commander, the first thing I would do is drill on crash dives. This wouldn't include me running around the boat, respectfully asking someone to flood the tanks if they aren't too busy... nudging people awake and interrupting card games. I would expect a clockwork 30 second dive to happen at my word. Just copy SH3: keyboard shortcut 'C' I am sure something like this will be incorporated. I see it as a crew skill that would get better with exercise.
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Tis all a chequerboard of nights and days Where Destiny with men for pieces plays: Hither and thither moves, and mates, and slays, And one by one back in the closet lays. Last edited by Ernstww; 10-20-18 at 10:09 PM. |
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#4 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,803
Downloads: 11
Uploads: 0
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Silent hunter is a bit of a curse on this on this game because comparisons will be drawn despite it being rather unfair. 30 man dev team vs 3 man dev team.
I'm of the opinion the control scheme in Uboat is a little bit flawed at present and needs tweaks to make it more intuitive. They are not terrible, but could be better. Id say its workable, but fiddly having basic functions of the boat divided up over 2 or 3 different interfaces. Will see if doesn't change during beta, but if not there is another chance it will change during early access. Worse case scenario is it will be modded. I don't doubt there will be a 'Silent Hunter controls and UI' mod for this game. Because there's bound to be few stubon types who will refuse to play it without. :P |
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#5 |
Mate
![]() Join Date: Aug 2018
Location: BC, Canada
Posts: 54
Downloads: 2
Uploads: 0
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The game has some magic moments. Cruising along at periscope depth, the ocean effect is great. Too bad periscope view is disabled. I clicked like an idiot on the scope until I realized it must be turned off.
![]() I was so mesmerized by the water effects I ran out of battery, was forced to surface then promptly riddled with holes by your g--d--- planes ![]() All the guys were running around the boat screaming and crying - most distressing!
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Tis all a chequerboard of nights and days Where Destiny with men for pieces plays: Hither and thither moves, and mates, and slays, And one by one back in the closet lays. Last edited by Ernstww; 10-21-18 at 04:37 PM. |
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#6 |
Mate
![]() Join Date: Aug 2018
Location: BC, Canada
Posts: 54
Downloads: 2
Uploads: 0
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Is it my imagination or is the oxygen depleted too quickly?
Anyone have historical facts on this? I seem to recall a VIIC had a submerged range of about 80 nm and air for a day or so. This is assuming fully charged batteries and air.
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Tis all a chequerboard of nights and days Where Destiny with men for pieces plays: Hither and thither moves, and mates, and slays, And one by one back in the closet lays. |
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#7 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,803
Downloads: 11
Uploads: 0
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Sorry! yeah planes are too powerful for 1941, they need their accuracy nerfed.
There is a Bug report on the steam forum about batteries draining too fast and O2 is even worse! you only get 50 minutes real-time. So both of those need addressing, I dare say they will be easy to fix though. it just a case of editing values. |
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