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Old 05-01-18, 09:48 AM   #1
Ca[t White
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it it also possible to hit the warships head on as they come at me?
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Old 05-01-18, 11:47 AM   #2
Erik
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Yes it is, typically when they realize they are under attack all warships will immediately go flank to either evade or rush to the direction where they assume you are. You can shoot them head-on and they may not ever hear the incoming torpedo.
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Old 05-15-18, 12:55 PM   #3
Ca[t White
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When being pinged by either the warships or enemy sub, what is the best tactic to evade being pinged on their sonar?
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Old 05-15-18, 03:36 PM   #4
Bilge_Rat
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Quote:
Originally Posted by Ca[t White View Post
When being pinged by either the warships or enemy sub, what is the best tactic to evade being pinged on their sonar?
you can't avoid being pinged, all you can do is avoid being detected which occurs when the "active" sensor reading of the enemy vessel is in the 0-+10 range. I try to keep it negative.

tactics:

-keep a small profile, i.e. face your sub towards or away from the pinging escort;
-stay below the layer, either 100 feet below or as deep as possible;
-go slow.
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Old 05-15-18, 03:58 PM   #5
Ca[t White
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In this mission the merchant ships always get away and I have a hard time trying to catch up to them because im so focused on avoiding the war ships.
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Old 05-15-18, 07:04 PM   #6
XenonSurf
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You must plan ahead all attacks you make much more carefully because of both the reduced speed of your torpedos and - more dangerous: the reduced speed of the Sturgeon class boat compared to more modern subs. It doesn't seem much of a difference at first, but running only at 25 knots max speed will make it much harder to evade torpedos, so better be far away once your torpedos hit.

How? Use your wire and first send your torps where any snap shot from the enemy cannot harm you. If you have to evade torpedos you must do all maneuvres much earlier like changing depth, using decoys or knuckles etc.


If you find it too hard to start, then maybe start a campaign with a faster sub that can go at 30+ max speed and see the difference
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Old 05-15-18, 08:38 PM   #7
Beedo
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Is there a good strategy for using SSGN subs (from all playable mod)? I was trying out the Ohio class and was only able to beat the first asw patrol I ran into, though I did take a hit. Second patrol came and annihilated me. I do well with SSN's but SSGN's seem to require different tactics being larger and slower and I am at a loss as to what to do. I am playing 1984 campaign.
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