SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
01-29-18, 12:12 PM | #1 | |
Growing Old Disgracefully
|
Hi XS
Quote:
This mod is used when a game is modded (your game) FX_Update_0_0_22_Torpedos (modified for torpedos failure patches) This mod is used when no other mods are being used as stated STOCK FX_Update_0_0_22_Stock_Torpedos (modified for torpedos failure patches) These are only patches to the main mod which you are missing from your list. Peter
__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
|
01-29-18, 02:39 PM | #2 | |
Sea Lord
Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,703
Downloads: 107
Uploads: 4
|
Thank you very much, Peter! I have also checked that all my DirectX 2010 files are present, they are.
Normally I play TWoS (without any problem) , but currently I'm investigating how to get the stock game with essentials loaded to run stable. Quote:
Cheers, Last edited by XenonSurf; 01-29-18 at 03:41 PM. |
|
01-29-18, 06:30 PM | #3 | |
Growing Old Disgracefully
|
Hi XS
Any particular reason why you are interested in the Stock Game? What do you call essentials as that would not be a Stock Game once it is modded. Quote:
NDB > No Dam Bubbles NDH > No Dam Halo Peter
__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
|
01-29-18, 09:01 PM | #4 | |
Sea Lord
Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,703
Downloads: 107
Uploads: 4
|
Quote:
Then, unfortunately the entire FX Update clashes with the crew sound, some just vanish, that's a pity, I'm unable to locate what's wrong in which sound file. On the bright side, I finally got an overall torpedo fix for the stock game by simply taking the TWoS files and compiling a mod by myself, this was not too difficult, the files are the same 2 ones, only that they really work with those of TWoS. Very, very, very unfortunately the brilliant Stormy's DBSM mod will crash the stock game, no solution here, I get a Visual C++ error Oh, and why I am interested in the stock game? 2 reasons; first I want to know if really there are hundreds or dozens or only some few annoyances that would impede players to play the stock game and which 'essential mods' must be applied against that. Knowing this, I can also answer with good confidence if asked: 'Oh Yes, go and play the stock game, but first do this....' Second, I bought the game years ago and never played it without TWoS mod, so I'm just curious what Ubisoft has published out of the box...and seeing this famous tonnage bar properly in action, don't tell Weco about this... For the moment , my most stable stock game version with all 'essentials' is: ******************* Generic Mod Enabler - v2.6.0.157 [C:\Games\SilentHunter5\MODS] NewUIs_TDC_7_5_0_ByTheDarkWraith (not essential, but never complain about realism, HUD and icons you don't like, also no Teleport) Torpedo Circle FIX (from TWoS) DeckGun Friendly Waves (from TWoS) Shooting Range - Single mission (not essential but have 1 quick training mission at least) No_Damn_Bubbles_No_Damn_Halo_Mod_ADJUSTED (corrected by me) Pre-requisites: Version 1.2.0 patched with TDW Generic Patcher ******************* Still to fix: Voice: 'Flooding under control...Flooding under control...Flooding under control...Flooding under control...Flooding under control....' Ship sinking within seconds, ship parts magically disappear (better than constant dud torpedos, but...) Artefact triangle at center horizon (gosh, it's in SH3 too, maybe HanSolo has a solution; it's rare in SH5 though, AA to max and Fullscreen in the options help a little) Eliminate these stupid 'ship mark queues' that reveal the heading of an enemy on the map all the time (can be done with 'Real Navigation') ... If the list goes on, in order to correct we get to...yes, TWoS Last edited by XenonSurf; 01-29-18 at 09:46 PM. |
|
01-30-18, 04:38 AM | #5 | |
Growing Old Disgracefully
|
Hi XS
Quote:
Stock game is broken and has been seen Ubisoft transferred the game launcher to Uplay 3 years ago. Tonnage Bar > Campaign Icons > Campaign Transfer all broken unless a cracked exe is used then everything works perfectly as it always should have done. Any version of SH5 bought today is broken and does not work as it should. If Uplay removed the game launcher then SH5 would work and modded games would not need a transfer work around. Peter
__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
|
Thread Tools | |
Display Modes | |
|
|