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#8 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
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One of the Devs stated it this way..........The game is going to be very moddable. It's really a survival sandbox with crew management mechanics, and its primary theme is the onboard life of the crew as in Das Boot. In UBOOT, you control the crew in order to control the boat. You look after their physical and mental health in order for morale to remain high. When trauma is high, a secret feature of each sailor can be disclosed. It can reveal his alcoholism, how much stress he's under, and he can also turn out to be a coward or even a spy. Kriegsmarine Headquarters will give you key missions to move forward with the historical stages of WWII, and you will be able to fight in new regions, and install better equipment at the dock. But your opponents will also grow stronger, and, for example, will equip their ships with radars or break the Enigma code. In UBOOT, each sailor will have his own face, his own story, personality, skills and weaknesses. The sailors will come either to report something to you, or just to talk some problems over. They will eat, talk, enjoy simple pastimes, queue to the only toilet on board, fight to decide whose girlfriend is prettier. You will see the lives of grey wolves in all its glory.
So it will be very different to the Silent Hunter series. ![]() |
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