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Old 01-07-18, 06:14 PM   #3
C-Wolf
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There are several types of torpedo countermeasures, but for the purposes of this game, (in this era) the noisemakers release a huge cloud of bubbles which attenuates the active pulse of a torpedo seeker head, and will draw the weapon toward it as it presents the highest noise level. Torpedoes switch between passive and active modes until final acquisition.

If own ship make a hard turn at torpedo evasion speed, a "knuckle" is created, which is essentially the same thing, though shorter-lived.

Bottom line, put the weapon in your baffles, go flank speed, pop off a few noisemakers, and make a hard turn when it's close for your best chance of evasion.

CCC
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Last edited by C-Wolf; 01-08-18 at 02:00 PM.
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