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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Cold Waters Developer
Join Date: Aug 2012
Posts: 274
Downloads: 0
Uploads: 0
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Do you have an additional copy of default/hud/default.txt in your override folder that might be being used instead?
Your default.txt file should look like this for that section: Code:
//Toolbar position 0,0, (1 to anchor to minimap or 0 for no anchor) //Default toolbars overlap and enabled via tabs/keys //ToolbarsPos=0,0,1 //ForceAllToolbarsOn=FALSE //HelmToolbarOffset=0,0 //DiveToolbarOffset=0,0 //SensorToolbarOffset=0,0 //Force all toolbars on in bottom horizontal row ToolbarsPos=0,0,0 ForceAllToolbarsOn=TRUE HelmToolbarOffset=331,-346 DiveToolbarOffset=640,-346 SensorToolbarOffset=953,-346 //Force all toolbars on in right vertical stack, anchored to mini-map //ToolbarsPos=0,0,1 //ForceAllToolbarsOn=TRUE //HelmToolbarOffset=0,0 //DiveToolbarOffset=0,71 //SensorToolbarOffset=0,142
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#2 | |
Electrician's Mate
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I feel stupid... I was editing the layout.txt file and not the default.txt file... Since I had a bunch of 'enhancements', uninstalled the game and reinstalled with the new update, since most of the scenario mods would not work with the new update. Clean slate so to speak.. |
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#3 |
The Old Man
Join Date: May 2004
Location: Sutton Coldfield England
Posts: 1,540
Downloads: 305
Uploads: 0
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who produced Cold waters? Judging by these complaints about bugs, it must have been Ubisoft?????
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> > Captain!, there's a destroyer on the por........ periscope is flooded Sir! > Darkness is only the absence of Light; Ignorance is only the absence of knowledge © www.worldwartwo.uk www.captainwalker.uk |
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#4 |
Watch
![]() Join Date: Nov 2017
Posts: 19
Downloads: 10
Uploads: 0
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#5 |
Electrician's Mate
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