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#2 | |
Electrician's Mate
![]() Join Date: Jan 2011
Posts: 137
Downloads: 31
Uploads: 1
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![]() Quote:
The ADCAP does have a long run time, and is a pain to evade. I actually didn't make huge changes in the base Mk. 48 code though, so I will have to check against the vanilla game to see if the developers have toned down some settings for the base Mk. 48. It is intended to be a hard torpedo to beat. I will double check the Mission Briefs vs. Mission files as well. Something may have gotten out of sync in an update. I also may need to add some more recon ability (aircraft) on the campaign map for the Russians; they don't have a lot of reconnaissance far from their home waters, which does make the longer range missions a pain... Right now I am doing the upgrade of the 2004 Campaign for 1.09b (when year end projects for my real programming job allow) so I'll add verifying all the missions to the list of things to check. Thanks for the input on the campaign.
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Salvo Regards, LTJG Beam |
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