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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Seasoned Skipper
![]() Join Date: Nov 2006
Posts: 742
Downloads: 136
Uploads: 6
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![]() Quote:
over 15 active DW players and only you have that kind of problems. Last time you had problem with 688 sonar in scenario where other players many times succesful detect, identiffy and finaly kill enemy submarines (playing on LA). Scenario Red tiger was played over 10 times. I think you should reinstall game because it will be easier than guessing. |
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#2 |
Sparky
![]() Join Date: Jul 2017
Posts: 158
Downloads: 13
Uploads: 0
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All is good. I can hear a torpedo running quite easily. Guess I was expecting to hear more detail on underwater contacts.
Then I thought, well if the broadband lines are pretty straight (which subs are) then obviously we're not going to hear any screw turning etc. Last edited by A-Ganger; 12-13-17 at 11:04 AM. |
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