![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#25 |
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
Posts: 3,167
Downloads: 2
Uploads: 0
|
![]()
Let me say for the record that this whole UUV business if beginning to thoroughly p*ss me off.
Just one frustration to the next... I tested the UUV at 1200-2000 and no change what so ever. I tested the UUV from 1800-2000 and I get something difference. Just like there is a fairly predictable sensitivity curve up to 7, and then after 7, it just drops way the heck off. There is no good predictable way for this behavior to be calibrated with the other sensors... a player sensor with sensitivity 1800-2000 and 7 would be basically useless. I'm just going to have to do this all from the seat of my pants and test it with every kind of contact. Every time this is run, its giving someone a different result from the next person, based on some minutae BS. Obviously, if I thought it would do anything, I would have changed the frequencies sensivities. So everyone just ignore the UUV sensor for now. When I'm not really frustrated by this whole thing, I'll work on it again. ![]()
__________________
LW ![]() ![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|