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Old 10-03-17, 03:39 PM   #1
-Pv-
The Old Man
 
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"...as a designer/developer, code my game such that multiple versions..."

Testing compatibility with mods you did not code yourself adds to your own development time. Also, not only do you have to keep your own game modded with everyone else's updates and test every time someone else updates their mod, you have to take responsibility for other's mods you distribute with your own. Someone else's mod breaks and it's your fault.

The only practical solution to distributing multiple mods with one update is if the mod devs want to combine all their mods into one distribution that one person or team tests and uploads to the Web as one offering, removing all the single distributions of the mods. Similar to what Superpack did with Falcon4.

If you were a developer yourself, you would conceive of many more complications than those I pointed out here.
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Old 10-04-17, 03:02 AM   #2
Mspot
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Among other things, I'm a designer and developer but not of and for games. I'm not saying it's easy. I'm quite happy, for the most part, with the current development of the game (1.08c). And I very much appreciate the response times of the game. I mostly understand the constraints. I was arguing purely from a user's perspective. As I said, not a deal breaker -- by any means. And, as I've stated from the first release of this game, I think it's awesome, and was quite amazed anyone did what KFG did. Obviously, I'm not the only one who thinks that. I was merely providing user feedback.
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Old 10-04-17, 10:35 AM   #3
ETR3(SS)
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JSGME is the way to go here. I use it for multiple games on my computer, from Total War to Silent Hunter to Cold Waters.

As to the comment above as to why everyone doesn't make their mods compatible. What do you do when you've both changed the same file in different manners? Also just because all mods use the override folder doesn't mean they aren't compatible. It all comes down to the individual files from each mod, the folder structure doesn't matter so much really. Cold Waters is much easier to mod than say SH4.
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Old 10-05-17, 03:16 AM   #4
Mspot
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I get it. Makes sense to me now. I may have to try that program you reference; I've seen it mentioned any number of times over the years. Thanks.
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