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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Nov 2006
Posts: 30
Downloads: 102
Uploads: 1
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Very much so! This speaks well for their creativity. Their small but dedicated team had certainly done the homework around the sub as well. It's my currently most anticipated game for next year.
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#2 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
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Amazing , I like it very much, well done
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#3 |
Silent Hunter
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Very much enthused by what I have seen!
![]() I was glad to see survivors make an appearance for the first time - nice touch. I also liked seeing sickness occurring - not enough games factor in human problems like that; obviously, a sick or unhappy crew will not be very effective at your end goal (sinking ships). Really hoping for a wide variety of different merchant ships in the final version! Also, lots of dramatic particle effects (better fire, explosion, and torpedo hits). Hopefully the torpedoes will not arm at close distances - the one fired in the video would probably have been a dud. Just a minor critism; great work. ![]() |
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