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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Engineer
![]() Join Date: Mar 2017
Posts: 208
Downloads: 56
Uploads: 0
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#2 |
Stowaway
Posts: n/a
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I found that, or something that does the same thing in the downloads section. Keeping track of where you are helps pass the time during those long patrols.
Thanks for the help |
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#3 |
Bosun
![]() Join Date: Sep 2016
Location: On the front of a bass boat or in a deer stand
Posts: 64
Downloads: 129
Uploads: 0
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I have been interested in trying this myself but I have to ask since I really don't know. Without the game showing where you are how do you know your location? Do you plot your heading, and use speed and time to determine location during the entire patrol? And if you use this mod, when you plot a course using the in game tool does it still show you the time to each waypoint or does this mod eliminate the ability to set a course using the in game tool?
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#4 |
Commander
![]() Join Date: Apr 2013
Location: Buenos Aires
Posts: 456
Downloads: 159
Uploads: 0
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I use real navigation. Just Neff to no use contacts, hide the boat, change the icon in dollar with empty transparent tga file. Yes you use time and distance and no the plot tool.
She have real navigation script wish update your location by a mark. I use the plot tool for lol the real protein when I see the weather let me calculated star or si position. The weather define wish zoom I use. Is playing with rules. I only use plot for kiel Canal, some ports as Bordeaux.
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Having a HARD TIME with CONSOLIDATE GRANMA MOD... |
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Tags |
navigation, sh3 gwx 3.0 |
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