SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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07-31-17, 03:50 PM | #1 |
Seasoned Skipper
Join Date: Nov 2006
Posts: 742
Downloads: 136
Uploads: 6
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In my opinion border on map screen should be also red.
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07-31-17, 03:57 PM | #2 |
Helmsman
Join Date: Feb 2010
Location: West Coast, USA
Posts: 106
Downloads: 104
Uploads: 3
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07-31-17, 11:44 PM | #3 | |
Weps
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First of all very commendable effort and great results. Bravo!
Quote:
However, there are shortcuts and tools which make changes to any number of graphic files a breeze. Is called - batch process and automation. Any, even freeware, paint and picture editors have those features and they work quite astonishingly well. Just making "redder" bmp output in Irfanview is quite a easy process and any number of files is no problem for batch conversion process. Still it is easier and faster to dispense advices than make it really happen....I rather know it as some of my projects(not DW ...yet) took years to complete. Thank you for your effort to make DW better. |
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08-02-17, 11:24 AM | #4 |
Seasoned Skipper
Join Date: Nov 2006
Posts: 742
Downloads: 136
Uploads: 6
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@Halcyon
I appreciate your effort but I think most players expected something different than red filter. Some time ago I have made postprocessed screen from 688i H/K (just for fun) using only "scripted effects" from imgur: I know that picture is not same kind like yours but... you can use "batch process" from @Polak2 advise. It's just little more work for you. |
08-02-17, 02:00 PM | #5 |
Helmsman
Join Date: Feb 2010
Location: West Coast, USA
Posts: 106
Downloads: 104
Uploads: 3
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08-02-17, 02:39 PM | #6 |
Seasoned Skipper
Join Date: Nov 2006
Posts: 742
Downloads: 136
Uploads: 6
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Ok, but you announced "red lights" but it looks like "red paint".
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08-02-17, 02:52 PM | #7 |
Seasoned Skipper
Join Date: Nov 2006
Posts: 742
Downloads: 136
Uploads: 6
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Yeah, right. You made "mod" for yourself - congratulations
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