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Old 07-29-17, 05:15 PM   #1
Capt Jack Harkness
Samurai Navy
 
Join Date: Nov 2007
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Quote:
Originally Posted by Skyhigh View Post
And I disagree with the developer.

It is superlogical.
You let yourself be damaged, you decide whether you continue on a mission or fail it to repair. It's a nice dilemma, I have faced it many times.
Yes, the war goes on without you, but at the same time it makes no sense for COMSUBLANT to assign a new mission to a boat they know to be combat ineffective.
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Old 07-29-17, 07:01 PM   #2
Delgard
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It seems it would be the Commander's call on whether the sub is mission capable.

But, in the same sense, the Commander recognizes his responsibility to stay mission capable for follow-on taskings in a war.

National budgets being national budgets, taking command of anything calls for responsibility to accomplish the duties of command, knowing the importance of staying mission-capable during said command.

There should be some "career" set-back for losing mission capability.
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Old 07-29-17, 09:53 PM   #3
Kazuaki Shimazaki II
Ace of the Deep
 
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Quote:
Originally Posted by Capt Jack Harkness View Post
Yes, the war goes on without you, but at the same time it makes no sense for COMSUBLANT to assign a new mission to a boat they know to be combat ineffective.
Well, but you get to refuse it in this game just by running towards port nevertheless. Ain't THAT nice enough already?
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