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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Jul 2017
Posts: 8
Downloads: 12
Uploads: 0
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ESC button pauses the game...
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#2 |
Swabbie
![]() Join Date: Oct 2007
Location: East Texas
Posts: 11
Downloads: 10
Uploads: 0
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Thanks for the info. Guess I'll give it a try.
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#3 |
Sonar Guy
![]() Join Date: Sep 2002
Location: Canada
Posts: 395
Downloads: 39
Uploads: 1
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A lot of this "pause rage" at least from what I saw in one particular review, had to do with the fact that it prevents instant switching from screen to screen while paused and basically denies the player from being able to set up attacks and other various things.
The justification here is that its not realistic to expect the player to be able to do all these different roles at the same time. Honestly I think that's just part of the challenge of playing the game and such a pause feature could well be looked on as an exploit or a cheat. As far as people being sour that you actually need to "click off" the screen one it appears (you can't just press esc. again to resume the game) I look on that as more of a fail-safe than anything else.
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#4 |
Swabbie
![]() Join Date: Oct 2007
Location: East Texas
Posts: 11
Downloads: 10
Uploads: 0
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So, exactly what happens when you use the Esc button as a Pause?
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#5 |
Swabbie
![]() Join Date: Jul 2017
Posts: 8
Downloads: 12
Uploads: 0
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#6 |
Swabbie
![]() Join Date: Jun 2017
Posts: 10
Downloads: 3
Uploads: 0
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Shift+F1 also pauses the game (and brings up the help menus)
As to the people complaining about not being able to pause to set up attacks, it's not like Dangerous Waters or other more complicated games where setting up attacks is more detailed. It's literally selecting a few weapon behaviors (shallow, deep, search pattern), which you should have plenty of time to do as you're maneuvering to set up a shot. Then it's just Space > RClick. |
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#7 |
Cold Waters Developer
Join Date: Aug 2012
Posts: 274
Downloads: 0
Uploads: 0
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In a recent update: "space" pauses the strategic map.
Needs to be added to the documentation.
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