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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#4 |
Sparky
![]() Join Date: Jul 2017
Posts: 158
Downloads: 13
Uploads: 0
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Ok here we go, that mission must be bugged.
I started mission again, did a snapshot MK 48. Same thing happened! But check this out. When I clicked on Pre-enable, the torpedo took off like it should. And if you click Enable, the torpedo will instantly stop. Barren Seas Loiter mission. I don't know how to get this info to the creater cos I can't read anything on the Mod page....I'm not Russian and Firefox has no translater. |
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