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#11 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() Quote:
![]() Is your light the final version (with 9 very quick flashes every 10s)? Can I move it to the FX library file I have created and link it to the lantern 3D model through placement node, as I proposed in one of my previous posts? I think that having all the lighthouse (and buoy) light effects in an external catalog file and picking them up from there according to the needs, would be a cleaner implementation. What do you think? ![]() EDIT: Is there any special reason for you to switch the texture of the top mark to a plain black texture? The texture I had originally set is black as well, but with some rust textures on it ![]() Last edited by gap; 07-12-17 at 06:39 AM. |
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