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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seasoned Skipper
![]() Join Date: Jul 2007
Location: The Icy North
Posts: 693
Downloads: 189
Uploads: 0
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Eventually they will not be looking anymore. We probably should make them depart when this happens so you don't have to spend the long trek opening up to 15000 yards before you can leave. We're going to be focusing on improving the AI in the coming weeks.
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#2 |
Watch
![]() Join Date: Jun 2017
Location: Caleefornya
Posts: 17
Downloads: 0
Uploads: 0
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Awesome, it also looks like they ran out of torpedoes and are just dropping noise makers to annoy me. That will hold me over nicely until your patch.
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