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Old 06-24-17, 12:07 AM   #11
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
Posts: 7,142
Downloads: 608
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Nice. So I got the Darter to show up in correct position, as well as the rafts. I tried to do it without the event and trigger, just set their entry time etc to e historically accurate. A message is sent out at 0100(works fine in the campaign) .

Problem is when I arrived 9 hours later the lift rafts were empty, seas had grown choppy. Was still abel to rescue the rafts though lo

Second problem is the Gato class boat I had representing the Darter. I chose the "Gato Class Submarine" from the list. October 1944 unit version.For some reason it has a rear mounted deck gun . Big issue is its indestructible. I'm not sure if its because of my incorporating Traveller's damage model for player subs, where hull is basically not vulnerable, the equipment such as bulkheads, along with the zones, flooding causes boat to sink below crush depth. A torpedo hit will destroy bulkheads etc but not send hull damage, no instant death. Downside, is even 50 deck gun hits and four torpedoes barely left a scratch lol. Part of the mission is to scuttle Darter after the rescue.

or it's the weird bug where non player non AI subs are not destructible, as the docked IJN sent toku and midget subs would find in stock once were.

Thinking ill have to copy a Gato and rename it USS Darter, add to roster just for this. Will definitely have to work in the whole trigger and event, dont want empty rafts when show up to rescue.


Third issue is if scuttling Darter, how to not lose your career for sinking a friendly sub? Know how to make so dont lose career for sinking friendly vessels?
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